Unity Game Developer (Remote OK)

Red Point Labs

At a glance

Work style

Fully remote

Job type

Full Time

Experience

5+ years

Posted

October 21, 2026

Apply before

December 20, 2026

Skills mentioned

Agile

Check the full description before you apply.

About the role

What you will be doing at RPL:

Collaborate with game designers, UI artists, and game engineers to implement robust User Interface for gameplay features

Write modular, well-structured runtime code, which is also reasonably optimized for performance

Taking an idea from start to finish on your own

Prototyping, and able to quickly sketch out ideas before diving into implementation

Implements, integrates and optimizes online systems, services and tools

Interface between server engineers to develop features and services

Develops presentation features such as in-game messages, in-game cameras, as well as particle effects and audio triggers

Who you are:

Strong practical knowledge of the F2P business model and mechanics.

5+ years of development experience for mobile games. (Unity)

Shipped multiple titles, and have led at least one title as a Dev Lead.

Analytical thinking and passion for data driven decision making

Great communication skills that supports an open working environment in terms of feedback

Strong teamwork skills, but also the ability to take ownership and work independently

Detail oriented, organized, and able to meet project deadlines

Passion for making games that look and play great.

Demonstrated knowledge of good software engineering practices and development methodologies; specifically, Agile / Scrum

Technical Expertise: Experience in object-oriented design and implementation Experience with a game engine such as Unreal, Unity or Frostbite.

Proficiency with C++

Strong knowledge of 3D math

Strong debugging skills Ability to test, debug, and extend other Software Engineer's code competently

We offer remote working when available.

send resume to: hr+unity at redpointlabs.com

RedPoint Labs is a product-driven, curious, and creative global interactive entertainment software company. We aggressively reinvest in development to keep it moving and evolving - from expanding usability and power, to platform reach. We democratize game development while solving hard problems and enabling success for a huge range of titles. We deliver games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

Originally posted on Himalayas

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