Illustrator and Designer (apparel)

Sam and Colby Enterprises

Remote · United StatesPart TimeUSD 6,000-6,000Posted November 2, 2026

At a glance

Work style

Fully remote

Job type

Part Time

Pay

USD 6,000-6,000

Open to

United States

Posted

November 2, 2026

Skills mentioned

Photoshop

Check the full description before you apply.

About the role

Location: US

Salary: $6,000 per month

Time: Part-time (~20 hours per week)

Overview

We’re looking for a designer with strong illustration skills. This role will support ongoing merch development, primarily apparel (hoodies, tees), with possible expansion into plushies, backpacks, accessories, and jewelry. The work will be highly collaborative with a small team and fast-paced, with a few rounds of back-and-forth iterations based on tone, vibe, and style references provided at the start of each project.

We are looking for someone to commit approximately 20 hours per week on a part-time basis, with a long-term goal of transitioning to a full-time role if successful.

Key Responsibilities

Produce original illustrations and designs based on provided creative direction and mood/visual references (see examples at the bottom).

Iterate quickly through 2 - 3 rounds of feedback for each design.

Adapt artwork to various formats and dimensions for merchandise production.

Maintain consistency with the brand aesthetic and the shared style inspiration.

Use Photoshop, Illustrator, or Procreate to generate, refine, and finalize artwork.

Ensure final files meet print-ready requirements.

Requirements

Strong illustration skills with a portfolio that clearly aligns with the design styles and inspirations we provide.

Proficiency in Adobe suite (photoshop, illustrator, etc)

Ability to interpret visual references and match/replicate the tone, mood, and style direction.

Fast iteration speed and comfort working in a collaborative, feedback-heavy environment.

Excellent taste and a strong eye for composition, color, and detail.

Understanding of visual trends among Gen Z and Gen Alpha, especially within the 16–22 y/o female demographic.

Ability to design across multiple merchandise categories (apparel, plush, accessories).

Originally posted on Himalayas

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